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INI File  |  2005-09-14  |  10KB  |  333 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.650000
  5. fVideoEchoZoom=0.202819
  6. fVideoEchoAlpha=0.300000
  7. nVideoEchoOrientation=2
  8. nWaveMode=6
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.650438
  22. fWaveScale=7.709095
  23. fWaveSmoothing=0.630000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=0.010000
  29. fZoomExponent=1.000000
  30. fShader=1.000000
  31. zoom=1.009495
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.000000
  38. sx=0.999900
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.500000
  46. ob_r=0.010000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.260000
  51. ib_r=0.250000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=0.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.000000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.100000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=1
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=1
  71. wavecode_0_scaling=0.999999
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=tscale=.45+(bass*.02);
  78. wave_0_per_point2=trot=3;
  79. wave_0_per_point3=a=above(sample,0);
  80. wave_0_per_point4=
  81. wave_0_per_point5=tp1x=.5+(cos(3.1415*0+(time*trot))*tscale*.75);
  82. wave_0_per_point6=tp1y=.5+(sin(3.1415*0+(time*trot))*tscale);
  83. wave_0_per_point7=
  84. wave_0_per_point8=tp2x=.5+(cos(3.1415*.6667+(time*trot))*tscale*.75);
  85. wave_0_per_point9=tp2y=.5+(sin(3.1415*.6667+(time*trot))*tscale*sin(time)); //spin
  86. wave_0_per_point10=
  87. wave_0_per_point11=tp3x=.5+(cos(3.1415*1.3333+(time*trot))*tscale*.75);
  88. wave_0_per_point12=tp3y=.5+(sin(3.1415*1.3333+(time*trot))*tscale*sin(time)); //spin
  89. wave_0_per_point13=
  90. wave_0_per_point14=
  91. wave_0_per_point15=//draw via random walk
  92. wave_0_per_point16=tri_point=rand(3);
  93. wave_0_per_point17=
  94. wave_0_per_point18=//point 1
  95. wave_0_per_point19=t_x=t_x+(equal(tri_point,0)*(tp1x-t_x)*.5);
  96. wave_0_per_point20=t_y=t_y+(equal(tri_point,0)*(tp1y-t_y)*.5);
  97. wave_0_per_point21=
  98. wave_0_per_point22=//point 2
  99. wave_0_per_point23=t_x=t_x+(equal(tri_point,1)*(tp2x-t_x)*.5);
  100. wave_0_per_point24=t_y=t_y+(equal(tri_point,1)*(tp2y-t_y)*.5);
  101. wave_0_per_point25=
  102. wave_0_per_point26=//point 3
  103. wave_0_per_point27=t_x=t_x+(equal(tri_point,2)*(tp3x-t_x)*.5);
  104. wave_0_per_point28=t_y=t_y+(equal(tri_point,2)*(tp3y-t_y)*.5);
  105. wave_0_per_point29=
  106. wave_0_per_point30=x=t_x;
  107. wave_0_per_point31=y=t_y;
  108. wavecode_1_enabled=1
  109. wavecode_1_samples=512
  110. wavecode_1_sep=0
  111. wavecode_1_bSpectrum=0
  112. wavecode_1_bUseDots=1
  113. wavecode_1_bDrawThick=1
  114. wavecode_1_bAdditive=1
  115. wavecode_1_scaling=1.000000
  116. wavecode_1_smoothing=0.500000
  117. wavecode_1_r=1.000000
  118. wavecode_1_g=1.000000
  119. wavecode_1_b=1.000000
  120. wavecode_1_a=1.000000
  121. wave_1_per_point1=tscale=.45+(bass*.02);
  122. wave_1_per_point2=trot=3;
  123. wave_1_per_point3=a=above(sample,0);
  124. wave_1_per_point4=
  125. wave_1_per_point5=tp1x=.5+(cos(3.1415*0+(time*trot))*tscale*.75);
  126. wave_1_per_point6=tp1y=.5+(sin(3.1415*0+(time*trot))*tscale);
  127. wave_1_per_point7=
  128. wave_1_per_point8=tp2x=.5+(cos(3.1415*.6667+(time*trot))*tscale*.75);
  129. wave_1_per_point9=tp2y=.5+(sin(3.1415*.6667+(time*trot))*tscale*sin(time)); //spin
  130. wave_1_per_point10=
  131. wave_1_per_point11=tp3x=.5+(cos(3.1415*1.3333+(time*trot))*tscale*.75);
  132. wave_1_per_point12=tp3y=.5+(sin(3.1415*1.3333+(time*trot))*tscale*sin(time)); //spin
  133. wave_1_per_point13=
  134. wave_1_per_point14=
  135. wave_1_per_point15=//draw via random walk
  136. wave_1_per_point16=tri_point=rand(3);
  137. wave_1_per_point17=
  138. wave_1_per_point18=//point 1
  139. wave_1_per_point19=t_x=t_x+(equal(tri_point,0)*(tp1x-t_x)*.5);
  140. wave_1_per_point20=t_y=t_y+(equal(tri_point,0)*(tp1y-t_y)*.5);
  141. wave_1_per_point21=
  142. wave_1_per_point22=//point 2
  143. wave_1_per_point23=t_x=t_x+(equal(tri_point,1)*(tp2x-t_x)*.5);
  144. wave_1_per_point24=t_y=t_y+(equal(tri_point,1)*(tp2y-t_y)*.5);
  145. wave_1_per_point25=
  146. wave_1_per_point26=//point 3
  147. wave_1_per_point27=t_x=t_x+(equal(tri_point,2)*(tp3x-t_x)*.5);
  148. wave_1_per_point28=t_y=t_y+(equal(tri_point,2)*(tp3y-t_y)*.5);
  149. wave_1_per_point29=
  150. wave_1_per_point30=x=t_x;
  151. wave_1_per_point31=y=t_y;
  152. wavecode_2_enabled=1
  153. wavecode_2_samples=512
  154. wavecode_2_sep=0
  155. wavecode_2_bSpectrum=0
  156. wavecode_2_bUseDots=1
  157. wavecode_2_bDrawThick=1
  158. wavecode_2_bAdditive=1
  159. wavecode_2_scaling=1.000000
  160. wavecode_2_smoothing=0.500000
  161. wavecode_2_r=1.000000
  162. wavecode_2_g=1.000000
  163. wavecode_2_b=1.000000
  164. wavecode_2_a=1.000000
  165. wave_2_per_point1=tscale=.45+(bass*.02);
  166. wave_2_per_point2=trot=3;
  167. wave_2_per_point3=a=above(sample,0);
  168. wave_2_per_point4=
  169. wave_2_per_point5=tp1x=.5+(cos(3.1415*0+(time*trot))*tscale*.75);
  170. wave_2_per_point6=tp1y=.5+(sin(3.1415*0+(time*trot))*tscale);
  171. wave_2_per_point7=
  172. wave_2_per_point8=tp2x=.5+(cos(3.1415*.6667+(time*trot))*tscale*.75);
  173. wave_2_per_point9=tp2y=.5+(sin(3.1415*.6667+(time*trot))*tscale*sin(time)); //spin
  174. wave_2_per_point10=
  175. wave_2_per_point11=tp3x=.5+(cos(3.1415*1.3333+(time*trot))*tscale*.75);
  176. wave_2_per_point12=tp3y=.5+(sin(3.1415*1.3333+(time*trot))*tscale*sin(time)); //spin
  177. wave_2_per_point13=
  178. wave_2_per_point14=
  179. wave_2_per_point15=//draw via random walk
  180. wave_2_per_point16=tri_point=rand(3);
  181. wave_2_per_point17=
  182. wave_2_per_point18=//point 1
  183. wave_2_per_point19=t_x=t_x+(equal(tri_point,0)*(tp1x-t_x)*.5);
  184. wave_2_per_point20=t_y=t_y+(equal(tri_point,0)*(tp1y-t_y)*.5);
  185. wave_2_per_point21=
  186. wave_2_per_point22=//point 2
  187. wave_2_per_point23=t_x=t_x+(equal(tri_point,1)*(tp2x-t_x)*.5);
  188. wave_2_per_point24=t_y=t_y+(equal(tri_point,1)*(tp2y-t_y)*.5);
  189. wave_2_per_point25=
  190. wave_2_per_point26=//point 3
  191. wave_2_per_point27=t_x=t_x+(equal(tri_point,2)*(tp3x-t_x)*.5);
  192. wave_2_per_point28=t_y=t_y+(equal(tri_point,2)*(tp3y-t_y)*.5);
  193. wave_2_per_point29=
  194. wave_2_per_point30=x=t_x;
  195. wave_2_per_point31=y=t_y;
  196. wavecode_3_enabled=1
  197. wavecode_3_samples=512
  198. wavecode_3_sep=0
  199. wavecode_3_bSpectrum=0
  200. wavecode_3_bUseDots=1
  201. wavecode_3_bDrawThick=1
  202. wavecode_3_bAdditive=1
  203. wavecode_3_scaling=1.000000
  204. wavecode_3_smoothing=0.500000
  205. wavecode_3_r=1.000000
  206. wavecode_3_g=1.000000
  207. wavecode_3_b=1.000000
  208. wavecode_3_a=1.000000
  209. wave_3_per_point1=tscale=.45+(bass*.02);
  210. wave_3_per_point2=trot=3;
  211. wave_3_per_point3=a=above(sample,0);
  212. wave_3_per_point4=
  213. wave_3_per_point5=tp1x=.5+(cos(3.1415*0+(time*trot))*tscale*.75);
  214. wave_3_per_point6=tp1y=.5+(sin(3.1415*0+(time*trot))*tscale);
  215. wave_3_per_point7=
  216. wave_3_per_point8=tp2x=.5+(cos(3.1415*.6667+(time*trot))*tscale*.75);
  217. wave_3_per_point9=tp2y=.5+(sin(3.1415*.6667+(time*trot))*tscale*sin(time)); //spin
  218. wave_3_per_point10=
  219. wave_3_per_point11=tp3x=.5+(cos(3.1415*1.3333+(time*trot))*tscale*.75);
  220. wave_3_per_point12=tp3y=.5+(sin(3.1415*1.3333+(time*trot))*tscale*sin(time)); //spin
  221. wave_3_per_point13=
  222. wave_3_per_point14=
  223. wave_3_per_point15=//draw via random walk
  224. wave_3_per_point16=tri_point=rand(3);
  225. wave_3_per_point17=
  226. wave_3_per_point18=//point 1
  227. wave_3_per_point19=t_x=t_x+(equal(tri_point,0)*(tp1x-t_x)*.5);
  228. wave_3_per_point20=t_y=t_y+(equal(tri_point,0)*(tp1y-t_y)*.5);
  229. wave_3_per_point21=
  230. wave_3_per_point22=//point 2
  231. wave_3_per_point23=t_x=t_x+(equal(tri_point,1)*(tp2x-t_x)*.5);
  232. wave_3_per_point24=t_y=t_y+(equal(tri_point,1)*(tp2y-t_y)*.5);
  233. wave_3_per_point25=
  234. wave_3_per_point26=//point 3
  235. wave_3_per_point27=t_x=t_x+(equal(tri_point,2)*(tp3x-t_x)*.5);
  236. wave_3_per_point28=t_y=t_y+(equal(tri_point,2)*(tp3y-t_y)*.5);
  237. wave_3_per_point29=
  238. wave_3_per_point30=x=t_x;
  239. wave_3_per_point31=y=t_y;
  240. shapecode_0_enabled=1
  241. shapecode_0_sides=30
  242. shapecode_0_additive=0
  243. shapecode_0_thickOutline=0
  244. shapecode_0_textured=1
  245. shapecode_0_x=0.240000
  246. shapecode_0_y=0.500000
  247. shapecode_0_rad=0.472094
  248. shapecode_0_ang=0.000000
  249. shapecode_0_tex_ang=0.628319
  250. shapecode_0_tex_zoom=0.819518
  251. shapecode_0_r=1.000000
  252. shapecode_0_g=0.000000
  253. shapecode_0_b=0.000000
  254. shapecode_0_a=1.000000
  255. shapecode_0_r2=0.600000
  256. shapecode_0_g2=0.600000
  257. shapecode_0_b2=0.900000
  258. shapecode_0_a2=0.000000
  259. shapecode_0_border_r=1.000000
  260. shapecode_0_border_g=1.000000
  261. shapecode_0_border_b=1.000000
  262. shapecode_0_border_a=0.000000
  263. shape_0_per_frame1=x=(sin(time*.5)*.5)+.5;
  264. shapecode_1_enabled=1
  265. shapecode_1_sides=4
  266. shapecode_1_additive=1
  267. shapecode_1_thickOutline=0
  268. shapecode_1_textured=1
  269. shapecode_1_x=0.500000
  270. shapecode_1_y=0.500000
  271. shapecode_1_rad=1.791418
  272. shapecode_1_ang=0.000000
  273. shapecode_1_tex_ang=1.570797
  274. shapecode_1_tex_zoom=1.000000
  275. shapecode_1_r=1.000000
  276. shapecode_1_g=0.000000
  277. shapecode_1_b=0.000000
  278. shapecode_1_a=1.000000
  279. shapecode_1_r2=0.300000
  280. shapecode_1_g2=0.200000
  281. shapecode_1_b2=0.800000
  282. shapecode_1_a2=0.000000
  283. shapecode_1_border_r=1.000000
  284. shapecode_1_border_g=1.000000
  285. shapecode_1_border_b=1.000000
  286. shapecode_1_border_a=0.000000
  287. shapecode_2_enabled=1
  288. shapecode_2_sides=4
  289. shapecode_2_additive=0
  290. shapecode_2_thickOutline=0
  291. shapecode_2_textured=1
  292. shapecode_2_x=0.500000
  293. shapecode_2_y=0.500000
  294. shapecode_2_rad=0.808141
  295. shapecode_2_ang=0.000000
  296. shapecode_2_tex_ang=0.000000
  297. shapecode_2_tex_zoom=1.000000
  298. shapecode_2_r=0.400000
  299. shapecode_2_g=0.400000
  300. shapecode_2_b=0.800000
  301. shapecode_2_a=1.000000
  302. shapecode_2_r2=0.700000
  303. shapecode_2_g2=0.600000
  304. shapecode_2_b2=0.500000
  305. shapecode_2_a2=0.000000
  306. shapecode_2_border_r=1.000000
  307. shapecode_2_border_g=1.000000
  308. shapecode_2_border_b=1.000000
  309. shapecode_2_border_a=0.000000
  310. shapecode_3_enabled=1
  311. shapecode_3_sides=100
  312. shapecode_3_additive=0
  313. shapecode_3_thickOutline=0
  314. shapecode_3_textured=1
  315. shapecode_3_x=0.500000
  316. shapecode_3_y=0.500000
  317. shapecode_3_rad=0.364566
  318. shapecode_3_ang=0.000000
  319. shapecode_3_tex_ang=0.000000
  320. shapecode_3_tex_zoom=0.498314
  321. shapecode_3_r=1.000000
  322. shapecode_3_g=0.000000
  323. shapecode_3_b=0.000000
  324. shapecode_3_a=0.000000
  325. shapecode_3_r2=0.000000
  326. shapecode_3_g2=1.000000
  327. shapecode_3_b2=0.000000
  328. shapecode_3_a2=0.800000
  329. shapecode_3_border_r=1.000000
  330. shapecode_3_border_g=1.000000
  331. shapecode_3_border_b=1.000000
  332. shapecode_3_border_a=0.100000
  333.